Rogue Prince | Dungeon Crawl Software

By: Dungeon Crawl  09-12-2011
Keywords: Dungeon Crawl

Rogue Prince | Dungeon Crawl Software

“The Rogue Prince” is progressing well.  The story and dialog are mostly written.  A good chunk of the graphics for Chapter 1 is done.  I’m just working on the engine itself.  I had a long struggle with deciding on which game engine I wanted to use.  Since this is an adventure game, Adventure Game Studio [ .. ]

Keywords: Dungeon Crawl

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Duskbringer | Dungeon Crawl Software

However, with some help from the development community, a 3D engine with movement similar to Eye of the Beholder and Lands of Lore has been created. Progress on Duskbringer’s Dawn is going well. It was going to be 2D and very retro.


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Announcements | Dungeon Crawl Software

I purchased Modo 501 to take care of the modelling and possibly some of the rendering. I have used Poser and Hexagon as my render platform and modeller. Its rendering engine is far superior to Poser in many ways.