Gamasutra - Category: Business/Marketing

By: Gamasutra  09-12-2011
Keywords: publisher, Video Game, Franchise Development


  by Chris Morris [11.18.11]
Gamasutra speaks to the vice president of Rockstar about the developer's creative approach -- including why it doesn't do frequent sequels, how it thought about the story of the upcoming Max Payne 3, and the GTA creative bible.
 
 
by Brandon Sheffield [11.15.11]
The tough choices and technical hurdles involved in creating Halo Anniversary, a re-release of the 10-year old Xbox classic, as explained to Gamasutra by Frank O'Connor, the series franchise development director at 343 Industries.
 
by Matt Matthews [11.14.11]
Gamasutra analyst Matt Matthews breaks down U.S. retail video game sales for the month of October, as reported by the NPD Group, and additionally touches on global sales of third-party publishers.
 
by Christian Nutt [11.11.11]
In this extensive interview, conducted at this year's GDC Europe, Belgium-based art game duo Tale of Tales discusses how they first got into making games and the extreme frustration that they feel with the state of the medium.
 
by Justin Hall [11.10.11]
In 2007 Justin Hall co-founded GameLayers with an ambitious plan to bring an MMO to the Firefox toolbar, before ultimately shutting down in 2009. Gamasutra presents an exhaustive look back at the entire ride.
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by Mike Rose [11.18.11]
Singapore-based online game developer GigaMedia has announced a partnership with Mythic co-founder and MMO veteran Mark Jacobs' City State Entertainment.
 
 

by Mike Rose [11.18.11]
GarageGames has released the latest version of its popular Torque 3D engine, adding new art, new tutorials and new features for gameplay elements, along with a new first-person shooter development tutorial.
 

by Danny Cowan [11.18.11]
Gamasutra's latest Amazon.com charts find Call of Duty: Modern Warfare 3 and The Elder Scrolls V: Skyrim leading multiplatform sales stateside, while Super Mario 3D Land heads the portable charts worldwide.

 
[11.18.11]
I don’t know about you but I am getting excited as we get closer to Thanksgiving. Every year around this time, Steam shakes the internet with awesome specials on games from all different types of genres and publishers.
 
 

[11.18.11]
Since resigning a lead engineer at a profitable Silicon Valley Startup, I have been reluctant to label myself as an indie game dev until I checked until I understood who and why such people were labeled such. My personal reflections on the topic.
 

[11.17.11]
Over the past few years it is becoming common place for companies to offer their communities access to the beta test only by pre-order. I refuse to purchase any game early for that incentive.
 

[11.17.11]
Will the 5-year-old Ponycorns co-creator be shut out of GDC 2012?
 

[11.16.11]
With all the high-profile releases lately, review scores are becoming more unstable, and fan are far more critical of scores. However, is scoring games really a bad idea?

  Sony Computer Entertainment America LLC — Foster City, CA, USA
[11.18.11]

Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
 
 
Sony Computer Entertainment America LLC — Foster City, CA, USA
[11.18.11]

Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
 
Activision — Santa Monica, CA, USA
[11.18.11]

Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
 
Activision — Santa Monica, CA, USA
[11.17.11]

Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
 
Activision — Santa Monica, CA, USA
[11.17.11]

Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
 
BioWare Austin — Austin, TX, USA
[11.16.11]
 
Wargaming America Inc. — Emeryville, CA, USA
[11.15.11]

As Senior Internet Marketing Manager, you will be responsible for designing, managing and implementing Internet marketing programs to bring new players to Wargaming’s hit free to play games and will report directly to the General Manager of Wargaming America Inc. This position is located in Northern California in the San Francisco Bay Area.
 
Tencent Boston — Concord, MA, USA
[11.15.11]

Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. For nearly 500 million people Tencent is the internet offering portal, shopping, community and entertainment services.
 
Turbine, Inc. — Needham, MA, USA
[11.15.11]

Turbine, Inc. seeks a Statistical Data Analyst for the Turbine Marketing department. Working with the Business Intelligence, Digital Publishing, marketing and game studio teams, the Statistical Data Analyst will work to unlock value in the data generated by game play activity. This is a multifaceted role that will work as an extension of the Business Intelligence and Digital Publishing teams to understand player behavior and drive measurable results.

Keywords: Computer Entertainment, Franchise Development, Game Developer, Making Games, publisher, Video Game,

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Gamasutra - Category: Art

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Gamasutra - Category: Audio

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Gamasutra - Category: Design

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09-12-2011

Gamasutra - Category: Production

By Christian Nutt In this interview with Dark Souls producer Kei Hirono, he reflects on the development of the game and what director Hidetaka Miyazaki and his team at developer From Software have achieved with the eagerly anticipated, famously challenging, and innovative title.