| annotation |
|The annotation node is a plug-in dependency
node for Maya NT which allows you to place annotational text anywhere in
your scene. The text always faces the camera and is not rendered.
| closestPointOnCurve |
|The closestPointOnCurve node is a plugin
dependency node for Maya NT. It takes an input curve and an input point and
computes the parameter value and coordinates of the point on the curve
which is closest to the input point.
| font |
|The font node is a plug-in dependency node
for Maya NT which allows you to specify the characteristics of a font and
get back a handle to the closest matching font in the system. This handle
can then be fed into an annotation node.
| mayaProj || mayaProj is an add-in for Microsoft Visual
C++. It sets up Visual C++ projects to build Maya plugins without you
having to fiddle with project settings.
| neighbourConstraint |
|The neighbourConstraint node is a plugin
dependency node for Maya NT. Given a target object and a set of
constraining objects, all positioned within some scalar domain, it finds
the two neighbouring constraints and calculates their effect on the target
| unitCorrection |
|The unitCorrection node is a plugin
dependency node for Maya NT. It gives you the ability to change the type of
an attribute, say from linear to angular, without having Maya automatically
insert a unitConversion node which might change the value. This is
especially useful when dealing with those attributes in Maya which have
been given an incorrect type.
| automod || automod handles the moderation of USENET
newsgroups without human intervention. It's very handy for groups which
would like the reduction in spam that moderation can provide, but dislike
the potential for censorship that human moderation can bring.